WebJan 5, 2009 · Basically, Crossbow Sniper is the feat that makes using Crossbows worth it. That means that you need to focus on Dexterity and Dexterity alone. While the bonuses to damage aren't full, they aren't negligible either and getting the added To Hit can be valuable. WebJan 23, 2015 · Starting at Level 9(with crossbow mastery and crossbow Training(Heavy crossbow), they can sharp shoot at 240' range(+1 distance heavy crossbow). Both the Initial range(80') and the increased range(240') are actually far more than the effective range of normal gunslingers(20' or 40' in lower Levels; 40'/80' at higher Levels)
Improved Crossbow Sniper (3.5e Feat) - D&D Wiki
WebNormal A character without this feat needs a move action to reload a hand or light crossbow, or a full-round action to reload a heavy crossbow. Special You can gain Rapid Reload multiple times. Each time you take the feat, it applies to a new type of crossbow. A fighter may select Rapid Reload as one of his fighter bonus feats . WebNov 21, 2009 · Re: The Sniper (3.5) Crossbow Sniper from Players Handbook II let's you make sneak attacks from farther away, and adds your Dex modifier to damage, but it requires a crossbow and Feapon Focus (Crossbow). It's still just 60 feet, if I remember correctly. Si non confectus, non reficiat. The beautiful girl is courtesy of Serpentine port tyshawn
[3.5] Crossbow PrC - giantitp.com
WebFor Pathfinder, as mentioned in the comments above, Crossbow Mastery is pretty useful. Otherwise, as far as feats go, you've got 'em covered. The Far Shot feat will turn the -2 range increment penalties into -1, which can be very useful to shoot from long range.. Here's where some cheese comes in-- when you take a 1-level dip in Rogue with the Sniper … WebJan 4, 2009 · Basically, Crossbow Sniper is the feat that makes using Crossbows worth it. That means that you need to focus on Dexterity and Dexterity alone. While the bonuses … WebNov 4, 2024 · DnD 3.5 – The Scout Handbook RPGBOT November 4, 2024 Last Updated: March 21, 2024 The Scout is a highly mobile class which depends on movement for damage output. The Scout’s abilities fall somewhere between the Rogue and Ranger, making the Scout an excellent Scout and Striker. port tyshawnville