WebJan 18, 2014 · 1) your video device is dying slowly, replace it. 2) your video drivers are corrupt, re-install them from your PC/Laptop makers website. 3) if you have a PC and you know what you're doing, open up the bonnet and check the power connections to your video device - re-seat if necessary. Also clean out (with compressed air) your power supply. WebIDXGISwapChain3Ptr createDxgiSwapChain (IDXGIFactory4Ptr pFactory, HWND hwnd, uint32_t width, uint32_t height, DXGI_FORMAT format, ID3D12CommandQueuePtr pCommandQueue) DXGI_SWAP_CHAIN_DESC1 swapChainDesc = {};
DxrTutorials/02-InitDXR.cpp at master - GitHub
WebMay 27, 2011 · I could be wrong but the RefreshRate variable looks wrong to me. Should probably be set like this instead (for 60hz) … WebMay 1, 2024 · im learning directx im working on initializing direct3d in my application and all of my HRESULTS are returning S_OK which is a success return code except the last one which involved swap chain crea... brady bunch lunch box for sale
C# (CSharp) DXGI, terrafx.interop.windows Examples
Here are two ways to ensure that the sizes match: Create a windowed swap chain and then set it full-screen using IDXGISwapChain::SetFullscreenState. Save a pointer to the swap chain immediately after creation, and use it to get the output window size during a WM_SIZE event. Then resize the swap chain buffers (with … See more [in] pDevice Type: IUnknown* For Direct3D 11, and earlier versions of Direct3D, this is a pointer to the Direct3D device for the swap chain. For Direct3D 12 this is a pointer to a … See more If the buffer width or the buffer height is zero, the sizes will be inferred from the output window size in the swap-chain description. Because the target output can't be chosen … See more Type: HRESULT DXGI_ERROR_INVALID_CALL if pDesc or ppSwapChain is NULL, DXGI_STATUS_OCCLUDED if you request full-screen mode and it is unavailable, or … See more WebView CreateDXGISwapChain.cpp. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more … WebJul 23, 2024 · This ensures I get a working Closed event (as DispatcherQueueController is on same thread as the graphicsCaptureItem) just like you said.. The only problem I now have comes from my lack of C++ threading experience. When I get the Closed event I would ideally like to do two things:. call my OnClosedEventFucntion (this works); terminate the … hackbridge cafe